When editing a value in the details panel of a component, if you attempt to undo the changes, the component is no longer selected. The value gets undone as expected, but it is unexpected that the component itself would no longer be selected.

Found in 4.11.2 binary. Reproduced in 4.10.4 binary and Main CL 2952833.


No, this also occurs in 4.10.4.

Steps to Reproduce

1. Open the editor
2. Create a new blueprint
3. Add a component
4. Edit a property in the details panel
5. Press CTRL+Z to undo

Result: The component that was being edited becomes unselected.

Expected: The component would remain selected, but the changes to the value would be undone.

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ComponentUE - Gameplay - Blueprint
Affects Versions4.
Target Fix5.0
Fix Commit16315302
Main Commit16315302
CreatedApr 25, 2016
ResolvedMay 13, 2021
UpdatedDec 13, 2021