Description

While working on writing test cases for content examples, I discovered that the shadow behind certain objects appear and disappear depending on the distance from the camera.

This might be similar to [Link Removed]

Tested in 4.12.5 - same issue occurs

Steps to Reproduce
  1. Open Content Examples
  2. Open Blueprint_Communication map
  3. Walk up to 1.1
  4. slowly approach the shadow behind the light bulb
  5. back off the shadow

Results - the shadow appears and disappears

Expected - the shadow stays representing the objects that cast them

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36252 in the post.

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Fixed
ComponentDocs - Samples
Affects Versions4.13.1
Target Fix4.16
Fix Commit3326170
Main Commit3326170
CreatedSep 21, 2016
ResolvedFeb 28, 2017
UpdatedApr 27, 2018