While working on writing test cases for content examples, I discovered that the shadow behind certain objects appear and disappear depending on the distance from the camera.
This might be similar to [Link Removed]
Tested in 4.12.5 - same issue occurs
Results - the shadow appears and disappears
Expected - the shadow stays representing the objects that cast them
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36252 in the post.
1 |
Component | Docs - Samples |
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Affects Versions | 4.13.1 |
Target Fix | 4.16 |
Fix Commit | 3326170 |
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Main Commit | 3326170 |
Created | Sep 21, 2016 |
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Resolved | Feb 28, 2017 |
Updated | Apr 27, 2018 |