When a deprecated blueprint containing an object is moused over in the content browser the output log is spammed with the message
LogSpawn:warning: SpawnActor failed because class BP_Deprecate_C is deprecated
This only happens when an object is inside the blueprint and this leads me to believe it has to do with the thumbnail rendering process trying to access deprecated objects
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
An error occurred while trying to generate project files !?
How can i modify the param name in EQS node
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36747 in the post.
0 |
Created | Oct 3, 2016 |
---|---|
Resolved | Nov 2, 2018 |
Updated | Feb 12, 2019 |
5156 - projectgheist |