Cannot add line break to text variable in a struct or data table asset.
Regression (no) issue (does) occur in 4.12.5
Results
All data in text variable default pin is highlighted
Expected
Line break is added in text variable after "test"
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
How do I set a material as a post-processing material?
How does TArray loop correctly remove elements in blueprints?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
Head over to the existing Questions & Answers thread and let us know what's up.
10 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13.1 |
Target Fix | 4.16 |
Created | Oct 4, 2016 |
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Resolved | Mar 17, 2017 |
Updated | Mar 21, 2017 |