When trying to launch a .exe after disabling SM5 in the project settings, an error will appear. The global shader cache file ../../../../Engine/GlobalShaderCache-PCD3D_SM5.bin is missing.
1. Create a new project
2. Edit > Project Settings > Windows > Target RHIs
3. Uncheck the DirectX 11 (SM5)
4. File > Package > Windows 64-bit
Results: The project does not open, an error occurs for the globalshadercache file missing.
Expected Results: The project should be able to run without error
UE-81742 DXGI_ERROR_INVALID_CALL
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Head over to the existing Questions & Answers thread and let us know what's up.
13 |
Component | UE - Graphics Features |
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Affects Versions | 4.18 |
Target Fix | 4.24 |
Created | Nov 16, 2016 |
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Resolved | Nov 25, 2019 |
Updated | Dec 3, 2019 |