Description

When using a math expression node within a blueprint, the project will fail when packaging.

Steps to Reproduce

1. Open editor (any project)
2. In content browser press new>blueprint>actor
3. In event graph add event tick node.
4. In event graph, add math expression node
5. In Math Expression node expression line, type in a+b and press enter.
6. Take delta seconds output from event tick and plug into both a and b.
7. Create print string, plug execution pin from event tick into print string. Plug math expression node output into "in string" input.
8. Compile, save, close blueprint.
9. Package blueprint (File>Package project>Windows>Windows (64 bit)

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Fixed
ComponentGameplay - Blueprint
Affects Versions4.5.14.6
Target Fix4.6
Fix Commit2365385
Release Commit2365665
CreatedOct 24, 2014
ResolvedNov 19, 2014
UpdatedApr 27, 2018