Steps to Reproduce

1. Open UE4 Editor
2. Create a new blueprint widget by right clicking in content browser
>user interface>Blueprint Widget
3. Make sure that Designer tab is selected in upper right corner
4. Drag an button widget from Palette into viewport
5. Select the widget by clicking in the center of it.
6. In the details tab under appearance expand Render Transform > Transform
7. Change angle to 45
8. Click the widget and drag it through the edge of the canvas

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Fixed
ComponentTools - UMG
Affects Versions4.54.64.74.84.94.104.114.124.134.144.154.16
Target Fix4.17
Fix Commit3462253
Main Commit3499771
CreatedOct 27, 2014
ResolvedMay 30, 2017
UpdatedApr 27, 2018