Changing a function parameter type of a Split Struct isn't reflected in the editor. When the variable type is changed, the split struct will remain.

This also effects generic variables.

User Description:

Changing a BP parameter from a split struct to another type is not reflected in editor

Steps to Reproduce
  1. Create a new blank project
  2. Create a new Struct & open it
  3. Add 3 Float variables, save, & close the struct
  4. Create a new BP & open it
  5. Create a new Function > Select the Input in the Event Graph
  6. In the Details panel, set Type to the Newly Created Struct
  7. In the Event Graph, right-click the pin and split it
  8. Back in the Details panel, change the type from the struct to Boolean

Results: The split struct float pins will remain

Expected: For the pins to be recombined and the variable type changed to Boolean

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ComponentUE - Gameplay
Affects Versions4.
Target Fix4.18
Fix Commit3545025
Main Commit3582334
Release Commit3643070
CreatedJul 17, 2017
ResolvedJul 20, 2017
UpdatedApr 27, 2018