Description

When unchecking the Occlusion culling option in the project settings, if you place over 1.5k foliage meshes in the world, they stop rendering, the meshes are still present in the level and can be seen in wireframe mode, but are otherwise invisible. Erasing to a number under 1.5k allows the meshes to reappear. This issue is a regression.

Version Tested:
4.16.3 - CL: 3561208 - Issue does not occur
4.17.1 - CL: 3586342 - Issue occurs
4.18 - CL: 3597901 - Issue occurs

Regression:
Working:
Broken:

Steps to Reproduce
  1. Create a new project (no template or starter content needed)
  2. Go into "project settings > rendering" uncheck "occlusion culling"
  3. Create a new landscape
  4. Add a new mesh to the foliage types
  5. Place more than 1.5k of the foliage in the world
    Result: The foliage meshes do not render
    Expected Result: The foliage meshes render

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Fixed
Fix Commit3621888
Release Commit3663112
CreatedAug 30, 2017
ResolvedSep 1, 2017
UpdatedApr 27, 2018