This is a common crash affecting users in 4.17 and 4.18.
User Descriptions
Source Context
145 //@third party END SIMPLYGON 146 147 FString UAssetImportData::GetFirstFilename() const 148 { 149 return SourceData.SourceFiles.Num() > 0 ? ResolveImportFilename(SourceData.SourceFiles[0].RelativeFilename) : FString(); 150 } 151 152 void UAssetImportData::ExtractFilenames(TArray<FString>& AbsoluteFilenames) const 153 { 154 for (const auto& File : SourceData.SourceFiles) 155 ***** { 156 AbsoluteFilenames.Add(ResolveImportFilename(File.RelativeFilename)); 157 } 158 }
repro steps currently unknown
Access violation - code c0000005 (first/second chance not available) UE4Editor_Engine!UAssetImportData::ExtractFilenames() [assetimportdata.cpp:156] UE4Editor_AssetTools!FAssetTypeActions_StaticMesh::GetResolvedSourceFilePaths() [assettypeactions_staticmesh.cpp:97] UE4Editor_ContentBrowser!FAssetContextMenu::GetSelectedAssetSourceFilePaths() [assetcontextmenu.cpp:1448] UE4Editor_ContentBrowser!FAssetContextMenu::AddImportedAssetMenuOptions() [assetcontextmenu.cpp:196] UE4Editor_ContentBrowser!FAssetContextMenu::MakeContextMenu() [assetcontextmenu.cpp:138] UE4Editor_ContentBrowser!SContentBrowser::OnGetAssetContextMenu() [scontentbrowser.cpp:1967] UE4Editor_ContentBrowser!TMemberFunctionCaller<SContentBrowser,TSharedPtr<SWidget,0>() [delegateinstanceinterface.h:165] UE4Editor_ContentBrowser!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SContentBrowser,TSharedPtr<SWidget,0>() [tuple.h:497] UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance<0,SContentBrowser,0,TSharedPtr<SWidget,0> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_ContentBrowser!TBaseDelegate<TSharedPtr<SWidget,0>,TArray<FAssetData,FDefaultAllocator> const & __ptr64>::Execute() [delegatesignatureimpl.inl:537] UE4Editor_ContentBrowser!SAssetView::OnGetContextMenuContent() [sassetview.cpp:3770] UE4Editor_ContentBrowser!TMemberFunctionCaller<SAssetView,TSharedPtr<SWidget,0>() [delegateinstanceinterface.h:165] UE4Editor_ContentBrowser!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SAssetView,TSharedPtr<SWidget,0>() [tuple.h:497] UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance<0,SAssetView,0,TSharedPtr<SWidget,0> __cdecl() [delegateinstancesimpl.h:327] UE4Editor_Slate!TBaseDelegate<TSharedPtr<SWidget,0> >::Execute() [delegatesignatureimpl.inl:537] UE4Editor_Slate!STableViewBase::OnRightMouseButtonUp() [stableviewbase.cpp:802] UE4Editor_ContentBrowser!SListView<TSharedPtr<FAssetViewItem,0> >::Private_OnItemRightClicked() [slistview.h:790] UE4Editor_ContentBrowser!STableRow<TSharedPtr<FAssetViewItem,0> >::OnMouseButtonUp() [stablerow.h:502] UE4Editor_Slate!<lambda_74ecb22bb70e3f50c9d83154dfa5c688>::operator() [slateapplication.cpp:5252] UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,<lambda_74ecb22bb70e3f50c9d83154dfa5c688> >() [slateapplication.cpp:232] UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5236] UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5690] UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5670] UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1718] UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2161] UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:881] UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:721] user32!UserCallWinProcCheckWow() user32!DispatchMessageWorker() UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [windowsplatformmisc.cpp:1009] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3151] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49443 in the post.