Description

Does not occur on PC.

CRASHREPORT:
[Link Removed]

CALLSTACK:

<unknown module>! FOutputDeviceMacError::HandleError() 
<unknown module>! EngineCrashHandler(FGenericCrashContext const&) 
<unknown module>! PlatformCrashHandler(int, __siginfo*, void*) 
<unknown module>! _sigtramp() 
<unknown module>! GFNameDebuggerVisualizersIsUE3() 
<unknown module>! UMediaPlayer::IsStopped() 
<unknown module>! SMediaPlayerEditorViewer::HandleOverlayStateText() 
<unknown module>! TBaseSPMethodDelegateInstance_RetVal_NoParams_Const<SMediaPlayerEditorViewer, FText, (ESPMode::Type) 
<unknown module>! FTextBlockLayout::ComputeDesiredSize(FTextBlockLayout::FWidgetArgs const&, FTextBlockStyle const&) 
<unknown module>! STextBlock::ComputeDesiredSize() 
<unknown module>! SWidget::CacheDesiredSize() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! SWidget::SlatePrepass() 
<unknown module>! FSlateApplication::TickWindowAndChildren(TSharedRef<SWindow, (ESPMode::Type) 
<unknown module>! FSlateApplication::Tick() 
<unknown module>! FEngineLoop::Tick() 
<unknown module>! GuardedMain(wchar_t const*) 
<unknown module>! -[UE4AppDelegate() 
<unknown module>! -[FCocoaGameThread() 
<unknown module>! __NSThread__main__() 
<unknown module>! _pthread_body() 
<unknown module>! _pthread_body() 
<unknown module>! thread_start()
Steps to Reproduce

1. Launch: UE4Editor.app (any project)
2. Move the attached .uasset files to the Content folder for the project
3. Double-click the DWG_Logo asset in the Content Browser

Result:
Crash

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Fixed
ComponentTools
Affects Versions4.5.14.6
Target Fix4.6
Fix Commit2351713
Release Commit2351937
CreatedNov 4, 2014
ResolvedNov 6, 2014
UpdatedApr 27, 2018