Crash when exiting play in vr when the editor has been launched with -DX12
This is not a regression (at least from 4.17.2), as in 4.17 the editor would crash simply when attempting to play in VR.
Expected Result: Play in VR should cleanly exit and return the Editor to a normal state
Outcome: Crash
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Bullet replication problem. The players sees each other but does not see the bullet
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51380 in the post.
0 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.18, 4.19 |
Created | Oct 17, 2017 |
---|---|
Resolved | Jan 3, 2019 |
Updated | Sep 16, 2019 |