This Jira is for the continuation of the "D3D HUNG" crashes which originally spiked in the UE 4.14 release. Some fixes were implemented in 4.16.2 and 4.17.0 which made some improvement to the frequency of these crashes (-
[Link Removed]-), but this Jira now exists for ongoing cases.
Additional information regarding top hardware, drivers, and OS info is attached (currently only from the first 2 full days of the 4.18 release)
In the past, some users have mentioned the following workarounds to prevent the crash:
Links to some of the different crashGroups that fall under this issue:
Additional bugg groups in 4.18.2:
various reproduction steps dependent on hardware and drivers
Numerous different callstacks exist for this general issue. The most common is listed.
There's no existing public thread on this issue, so head over to AnswerHub just mention UE-51650 in the post.