Calling the function
FTabSpawnerEntry& RegisterNomadTabSpawner( const FName TabId, const FOnSpawnTab& OnSpawnTab );
to display the name of a new plugin causes the name to be displayed twice.
In the attached project, commenting out line 42 from MyTestPlugin.cpp will remove both instances of "My Test Plugin" from Window dropdown menu.
Result:
"My Test Plugin" is listed twice in the dropdown list. Clicking either will open the same plugin menu window.
Expected:
My Test Plugin is only listed once in the drowdown menu
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Bullet replication problem. The players sees each other but does not see the bullet
How can i modify the param name in EQS node
How to have a sound cue follow a PlayerController along a spline?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Foundation - Cpp Tools - Plugin System |
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Affects Versions | 4.16.3, 4.17.2, 4.18 |
Created | Nov 8, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |