When using the pause command in a launched game and putting the computer to sleep it causes the fatal error "GameThread timed out waiting for RenderThread" when logging back in and resuming work on the project. Unable to test in 4.19 since this had to be tested on a home PC.
Results:When you load back up and login you get the crash error "GameThread timed out waiting for RenderThread"
Expected: The game is still launched and you type in "Pause" again to un-pause the project to resume work.
Notes: Due to Sleep being disabled by IT this had to be reproduced on a home PC.
Head over to the existing Questions & Answers thread and let us know what's up.
6 |
Component | UE - Graphics Features |
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Affects Versions | 4.15.3, 4.16.3, 4.17.2, 4.18 |
Created | Nov 13, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |