In TestPawn_BP in the details panel, when Current Focal Length is changed, there is no visible change when played in Standalone Game.
-Could not test in 4.17 due to the ARToolkit Component was not available in Engine Content
-Screenshots attached are of the Focal Length of the camera being set to 18 and 40 using the value that is being Set in the Blueprints of the Event Graph
Expected: Focal Length of camera is different
Result: Focal Length of camera is unchanged even after values are changed
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.18, 4.19 |
Created | Nov 14, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |