When console command r.HDR.EnableHDROutput = 1 is used, the entire engine UI becomes lighter or more washed out / desaturated, as shown in attached screen shots.
Confirmed this bug is not present in 4.16 or 4.17. This is a regression.
Per User:
The gamma for the user interface appears to change when console variable r.HDR.EnableHDROutput is set to 1. Doing the same thing in 4.16 does not have the same effect. Did not test in 4.17.
I am not able to find world outliner how to enable it?
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.18, 4.18.1 |
Target Fix | 4.25 |
Created | Nov 15, 2017 |
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Resolved | Jun 15, 2020 |
Updated | Sep 19, 2021 |