Hot reloading a change that affects a class that contains a TArray UProperty will wipe all of the array elements of any Blueprint subclasses of that class.
Regression?: Yes
This does not occur in 4.17.2
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53089 in the post.
| 5 |
| Component | UE - Foundation - Cpp Tools - Hot Reload |
|---|---|
| Affects Versions | 4.18, 4.19 |
| Target Fix | 4.20 |
| Created | Dec 5, 2017 |
|---|---|
| Resolved | Dec 19, 2017 |
| Updated | May 31, 2018 |