Description

check(0) is used in UpdateComponentCount () of LandscapeEditorObject.h.

This looks like an intentional check, but there is a possibility that the user may mistakenly select it.

Steps to Reproduce

1. Create Landscape.
2. Chane on ChangeComponentSize
3. Select ResizeMode "Invalid"

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53624 in the post.

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Cannot Reproduce
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.18
Target Fix4.19
Fix Commit3828178
Main Commit3856245
Release Commit3828178
CreatedDec 21, 2017
ResolvedJan 10, 2018
UpdatedApr 27, 2018