Developer Notes

To work around this issue

  1. Close your 4.19 Editor
  2. Open Engine/Config/ConsoleVariables.ini
  3. Comment out r.XGEShaderCompile = 1
  4. Save the file
  5. Launch your 4.19 Editor
Description

The editor stalls out at 45% while opening to the project browser. This is occurring on machines with Windows 7 and 10. I tried using VS attach to process but it didn't provide very much. Opening the editor from a console resulted in "'XGEControlWorker.exe' is not recognized as an internal or external command, operable program or batch file. Disabling r.XGEShaderCompile = 1 in the ConsoleVariables.ini has loaded the engine.

Steps to Reproduce

Setup:

Open the Gamedev launcher

Repro:

  1. Update Release-4.19 to latest
  2. Open Release-4.19

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54283 in the post.

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Fixed
ComponentUE - Foundation - Core
Affects Versions4.19
Target Fix4.19
Fix Commit3856169
Main Commit3990065
Release Commit3856169
CreatedJan 22, 2018
ResolvedJan 25, 2018
UpdatedApr 27, 2018
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