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SEGV_MAPERR at 0x3 UE4Editor-Engine.dylib!UEdGraphPin::SerializePin() UE4Editor-Engine.dylib!UEdGraphPin::Serialize() UE4Editor-Engine.dylib!UEdGraphPin::SerializePin() UE4Editor-Engine.dylib!UEdGraphPin::SerializePinArray() UE4Editor-Engine.dylib!UEdGraphNode::Serialize() UE4Editor-BlueprintGraph.dylib!UK2Node::Serialize() UE4Editor-BlueprintGraph.dylib!UK2Node_Variable::Serialize() UE4Editor-BlueprintGraph.dylib!UK2Node_MakeStruct::Serialize() UE4Editor-CoreUObject.dylib!StaticDuplicateObjectEx() UE4Editor-UnrealEd.dylib!FEdGraphUtilities::CloneGraph() UE4Editor-KismetCompiler.dylib!FKismetCompilerContext::ProcessOneFunctionGraph() UE4Editor-KismetCompiler.dylib!FKismetCompilerContext::CreateFunctionList() UE4Editor-KismetCompiler.dylib!FKismetCompilerContext::CompileClassLayout() UE4Editor-Kismet.dylib!FBlueprintCompilationManagerImpl::FlushCompilationQueueImpl() UE4Editor-Kismet.dylib!FBlueprintCompilationManager::FlushCompilationQueue() UE4Editor-CoreUObject.dylib!FScopedClassDependencyGather::~FScopedClassDependencyGather() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateExport() UE4Editor-CoreUObject.dylib!FLinkerLoad::IndexToObject() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateExport() UE4Editor-CoreUObject.dylib!FLinkerLoad::LoadAllObjects() UE4Editor-CoreUObject.dylib!LoadPackageInternal() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::Verify() UE4Editor-CoreUObject.dylib!FLinkerLoad::FinalizeCreation() UE4Editor-CoreUObject.dylib!FLinkerLoad::Tick() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateLinker() UE4Editor-CoreUObject.dylib!GetPackageLinker() UE4Editor-CoreUObject.dylib!LoadPackageInternal() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::Verify() UE4Editor-CoreUObject.dylib!FLinkerLoad::FinalizeCreation() UE4Editor-CoreUObject.dylib!FLinkerLoad::Tick() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateLinker() UE4Editor-CoreUObject.dylib!GetPackageLinker() UE4Editor-CoreUObject.dylib!LoadPackageInternal() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::Verify() UE4Editor-CoreUObject.dylib!FLinkerLoad::FinalizeCreation() UE4Editor-CoreUObject.dylib!FLinkerLoad::Tick() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateLinker() UE4Editor-CoreUObject.dylib!GetPackageLinker() UE4Editor-CoreUObject.dylib!LoadPackageInternal() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImportInner() UE4Editor-CoreUObject.dylib!FLinkerLoad::VerifyImport() UE4Editor-CoreUObject.dylib!FLinkerLoad::Verify() UE4Editor-CoreUObject.dylib!FLinkerLoad::FinalizeCreation() UE4Editor-CoreUObject.dylib!FLinkerLoad::Tick() UE4Editor-CoreUObject.dylib!FLinkerLoad::CreateLinker() UE4Editor-CoreUObject.dylib!GetPackageLinker() UE4Editor-CoreUObject.dylib!LoadPackageInternal() UE4Editor-CoreUObject.dylib!LoadPackage() UE4Editor-CoreUObject.dylib!ResolveName() UE4Editor-CoreUObject.dylib!StaticLoadObjectInternal()
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54424 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.18 |
Target Fix | 4.19 |
Created | Jan 24, 2018 |
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Resolved | Jan 30, 2018 |
Updated | Apr 27, 2018 |