Loading a map while in VR PIE hangs on 2nd+ play
Does not occur when Oculus plugin is disabled.
Does not occur in packaged project.
A nonVR PIE will reset this behavior.
Additional info from user: On a later test I realised that I could do a 'vr.bEnableStereo 0' just before loading the map and that would avert the freeze. But as soon as I reversed that command after the load then I got the freeze.
1. Open a project in 4.18, 4.19 or Main
2. Find or create a map to load into after PIE
3. PIE in VR Mode (Actually putting HMD on head optional)
4. Use console command "open yourchosenmap" -> Observe no hang
5. Exit VR PIE, Launch VR PIE a second time
6. Use console command "open yourchosenmap" -> Observe hang
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Head over to the existing Questions & Answers thread and let us know what's up.
19 |
Component | UE - Platform - XR |
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Affects Versions | 4.18.3, 4.19 |
Target Fix | 4.20 |
Created | Feb 9, 2018 |
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Resolved | Jul 18, 2018 |
Updated | Sep 16, 2019 |