Description

No user comments in crash group

Steps to Reproduce

No known steps to reproduce

Callstack
Access violation - code c0000005 (first/second chance not available)
UE4Editor_Engine!FDynamicMeshBuilder::GetMesh() [dynamicmeshbuilder.cpp:694]
UE4Editor_Paper2D!FPaperRenderSceneProxy::GetNewBatchMeshes() [paperrendersceneproxy.cpp:320]
UE4Editor_Paper2D!FPaperRenderSceneProxy::GetDynamicMeshElements() [paperrendersceneproxy.cpp:224]
UE4Editor_Paper2D!FPaperTileMapRenderSceneProxy::GetDynamicMeshElements() [papertilemaprendersceneproxy.cpp:351]
UE4Editor_Renderer!FSceneRenderer::GatherDynamicMeshElements() [scenevisibility.cpp:2110]
UE4Editor_Renderer!FSceneRenderer::ComputeViewVisibility() [scenevisibility.cpp:2840]
UE4Editor_Renderer!FDeferredShadingSceneRenderer::InitViews() [scenevisibility.cpp:3067]
UE4Editor_Renderer!FDeferredShadingSceneRenderer::Render() [deferredshadingrenderer.cpp:593]
UE4Editor_Renderer!RenderViewFamily_RenderThread() [scenerendering.cpp:2741]
UE4Editor_Renderer!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`33'::EURCMacro_FDrawSceneCommand>::ExecuteTask() [taskgraphinterfaces.h:829]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:665]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [taskgraph.cpp:574]
UE4Editor_RenderCore!RenderingThreadMain() [renderingthread.cpp:331]
UE4Editor_RenderCore!FRenderingThread::Run() [renderingthread.cpp:465]
UE4Editor_Core!FRunnableThreadWin::Run() [windowsrunnablethread.cpp:76]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55063 in the post.

0
Login to Vote

Fixed
ComponentUE - Graphics Features
Affects Versions4.19
Target Fix4.19
Fix Commit3890593
Main Commit3990065
Release Commit3893948
CreatedFeb 10, 2018
ResolvedFeb 14, 2018
UpdatedMay 1, 2018