Mesh changes location in the editor and mesh editor when it is reimported through the mesh editor
Related: [Link Removed] (crash)
Expected: Mesh does not change location in the editor or mesh editor when asset is reimported
Result: Mesh changes location in the editor and the mesh editor when asset is reimported
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-55360 in the post.