Trying to build a project after including a header file from a framework located in `Library/Frameworks` fails because the file cannot be found. It looks like `Library/Frameworks` is not searched even after adding the framework path in the Build.cs file.

Steps to Reproduce
  1. Create a new Basic Code project.
  2. Add a new Actor code class to the project.
  3. Close the Editor.
  4. Add the following code to the project's Build.cs file:
                  new string[]
  5. Add the following include to the new Actor code class: #include <iTunesLibrary/iTunesLibrary.h>
  6. Build the project in Xcode.

The build fails with the following error: 'iTunesLibrary/iTunesLibrary.h' file not found

The build completes successfully.

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ComponentUE - Platform - Apple
Affects Versions4.
Target Fix4.22
Fix Commit4402265
Main Commit4676940
Release Commit4862694
CreatedMar 9, 2018
ResolvedSep 27, 2018
UpdatedFeb 12, 2019
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