Duplicating an actor Blueprint (via ALT+drag, copy paste, or CTRL+W) will result in the copy losing all Hierarchy structure from the original.
Expected result would be that the copied actor would keep the same Hierarchy as the original.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56221 in the post.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.18.3, 4.19, 4.20 |
Created | Mar 16, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |