Project has to be restarter in order to import FBX files after using the Facial Anim Importer
Screenshots below are of the error that occurs on FBX import prior to project being closed and reopened
FBX imports after project is reopened
Expected: Project does not need to be closed and reopened in order to import an FBX after using the Facial Anim Importer
Results: Project has to be closed and reopened in order to import an FBX after using the Facial Anim Importer
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-56330 in the post.
3 |
Component | UE - Anim - Runtime |
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Affects Versions | 4.17.2, 4.18.3, 4.19, 4.20 |
Target Fix | 5.0-early access |
Created | Mar 20, 2018 |
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Resolved | Feb 2, 2021 |
Updated | Feb 3, 2021 |