When forward shading is enabled, the light complexity view mode just displays black surfaces.

Steps to Reproduce
  1. In any project. Go to Edit> Project Settings> Rendering
  2. Select the checkbox for Forward Shading and restart the project
  3. In the Viewport click on Lit, then hover over Optimization Viewmodes, then select Light Complexity

Result: All surfaces are black
Expected: Visualization of light complexity of surfaces

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.
CreatedMar 28, 2018
ResolvedAug 18, 2021
UpdatedAug 21, 2021
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