When deleting a variable that shares a name with a function parameter. The references to the function will be deleted as well.

Steps to Reproduce

User provided video to YouTube included: [Link Removed]


1. Create a variable give it a name

2. Create a function with a parameter with the same name as above (doesn't matter the type)

3. Compile

4. Delete the global variable


Result: Function parameter references gets deleted.

Expected: Only reverences to the actual variable will be deleted, not the function parameter references.

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ComponentUE - Gameplay - Blueprint
Affects Versions4.
CreatedApr 4, 2018
ResolvedApr 5, 2018
UpdatedJun 23, 2018
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