Description

The Override Animation Data node can not be used in the level Blueprint. Hits breakpoint on Override Animation Data. This works in character Blueprint when using the mesh component as target.

Steps to Reproduce
  1. Download attached project
  2. Play
  3. Press R to try and Override Animation Data
  4. See breakpoint is hit

Expected: Override Animation Data node can be used in the level Blueprint when mesh is set to use animation asset

Results: Override Animation Data node does not work in the level Blueprint. Target is marked as out of scope even when set to use animation asset

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-58169 in the post.

2
Login to Vote

Backlogged
ComponentUE - Anim - Runtime
Affects Versions4.18.34.19.14.20
CreatedApr 24, 2018
UpdatedAug 26, 2022