Scaling for Cascade changes when different particle effects become docked or un-docked to different windows. Drag and drop functionality is also skewed, as the module moves further than your mouse does.
Video example: [Link Removed]
In order to reproduce a high resolution display is needed. 3840x2160 was used in this issue.
Result: The scaling for the emitters changes and becomes very small
Expected: Scaling stays the same
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Niagara |
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Affects Versions | 4.18, 4.19, 4.20 |
Created | May 11, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |