Scaling for Cascade changes when different particle effects become docked or un-docked to different windows. Drag and drop functionality is also skewed, as the module moves further than your mouse does.
Video example: [Link Removed]
In order to reproduce a high resolution display is needed. 3840x2160 was used in this issue.
Result: The scaling for the emitters changes and becomes very small
Expected: Scaling stays the same
Head over to the existing Questions & Answers thread and let us know what's up.
| 2 |
| Component | UE - Niagara |
|---|---|
| Affects Versions | 4.18, 4.19, 4.20 |
| Created | May 11, 2018 |
|---|---|
| Resolved | Aug 18, 2021 |
| Updated | Sep 19, 2021 |