Description

Scaling for Cascade changes when different particle effects become docked or un-docked to different windows. Drag and drop functionality is also skewed, as the module moves further than your mouse does.

 

Video example: [Link Removed]

Steps to Reproduce

In order to reproduce a high resolution display is needed. 3840x2160 was used in this issue.

 

  1. Open up a project that has some particle effects
  2. Open two separate particle effects and dock them all together
  3. Un-dock one of the particles and move it to a separate monitor

Result: The scaling for the emitters changes and becomes very small

Expected: Scaling stays the same

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Won't Fix
ComponentUE - Niagara
Affects Versions4.184.194.20
CreatedMay 11, 2018
ResolvedAug 18, 2021
UpdatedSep 19, 2021
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