UObjectBaseUtility::GetInterfaceAddress() fails due to an incorrect serialized value of the 'bImplementedByK2' property within the non-nativized class's Interfaces array on save.
See support thread for more details. Also includes a suggested fix.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-61479 in the post.
6 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.18, 4.19, 4.20 |
Created | Jul 5, 2018 |
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Resolved | Jul 15, 2021 |
Updated | Jul 19, 2021 |