Description

Comments from users in crash group:

  • I tried to launch my project 
 1266       FPendingCleanupObjects::~FPendingCleanupObjects()
 1267       {
 1268       	QUICK_SCOPE_CYCLE_COUNTER(STAT_FPendingCleanupObjects_Destruct);
 1269       
 1270       	for (int32 ObjectIndex = 0; ObjectIndex < CleanupArray.Num(); ObjectIndex++)
 1271       	{
 1272 ***** 		delete CleanupArray[ObjectIndex];
 1273       	}
 1274       }

This is a new bug to cleanup from UE-57754

Steps to Reproduce

No known steps to reproduce

Callstack
Access violation - code c0000005 (first/second chance not available)

UE4Editor_RenderCore!FPendingCleanupObjects::~FPendingCleanupObjects() renderingthread.cpp:1273 
UE4Editor!FPendingCleanupObjects::`scalar deleting destructor'() 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:3665 
UE4Editor!GuardedMain() launch.cpp:166 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:144 
UE4Editor!WinMain() launchwindows.cpp:223 
UE4Editor!__scrt_common_main_seh() exe_common.inl:283 
kernel32!BaseThreadInitThunk() 
ntdll!RtlUserThreadStart() 

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Cannot Reproduce
ComponentRendering
Affects Versions4.174.184.194.204.21
Target Fix4.23
CreatedAug 21, 2018
ResolvedJun 1, 2019
UpdatedJun 12, 2019