Description

When creating a child Blueprint class and displaying the inherited variables from the parent, any tooltip text created does not show.

Steps to Reproduce
  1. Create a new Blueprint named "MyClass" and open it
  2. Add a new variable named "MyVar" of any type to the blueprint
  3. Set the Tooltip description text to "Test Tip" for the new variable
  4. Hover over the variable to verify the tooltip text appears
  5. Create a Child Blueprint Class named "MyClassChild" 
  6. Open the child Blueprint and show inherited varibles
  7. Hover over the "MyVar" to attempt to view the tooltip

Result: No tooltip is shown, instead the property of the variable appears like "Boolean" for example

 

Expected: Show the tooltip text that was created earlier

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63225 in the post.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.184.194.204.21
Target Fix4.21
Fix Commit4319559
Main Commit4344176
Release Commit4399518
CreatedAug 22, 2018
ResolvedAug 27, 2018
UpdatedOct 2, 2018