Licensee reports very long C++ compile times during packaging after nativizing a UMG Blueprint asset containing a very large and heavily-nested widget animation hierarchy.

The support thread outlines a custom solution that was deployed as a workaround for the licensee's project.

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ComponentGameplay - Blueprint
Affects Versions4.184.194.20
CreatedSep 10, 2018
UpdatedSep 10, 2018