Description

Blueprint Structure tooltip edits get discarded. Current workaround is to make a secondary change that is not needed along with the desired change, Then edit it again to remove the secondary change.

Found in 4.18 CL# 3832480, 4.19 CL# 4033788, 4.20 CL# 4302132, 4.21 CL# 4359072

Steps to Reproduce
  1. Open the Editor
  2. Create a new blueprint structure
  3. Add a new variable
  4. Edit  the tooltip to say "hello world"
  5. Change focus to commit the change
  6. Re-edit the tooltip to say "Hello world"

Results:
The tooltip will revert the changes made to it

Expected:
Changes to the tooltip will remain

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Fixed
ComponentUE - Gameplay
Affects Versions4.184.194.204.21
Target Fix4.21
Fix Commit4403686
Main Commit4450599
Release Commit4403686
CreatedSep 12, 2018
ResolvedSep 27, 2018
UpdatedOct 11, 2018