Post process volume priority doesn't affect post process materials.
Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# 4369303
Results:
The post process material is rendered upon application to the second volume
Expected:
The post process material would not render because it is set to lower priority
I am not able to find world outliner how to enable it?
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I can't open my map from the editor.
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64132 in the post.
4 |
Component | UE - Graphics Features |
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Affects Versions | 4.19, 4.20, 4.21, 4.27 |
Created | Sep 17, 2018 |
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Resolved | Jul 13, 2021 |
Updated | Jul 14, 2021 |