Using the Fill Data Table form CSV File node causes a crash when in a packaged project.
Result: The packaged game crashes with a very minimal callstack
LoginId:2425c04a4245ea67c3691fbe9144aff0
EpicAccountId:6b50d04f360f4c7587a1171ba17d6a2a
Access violation - code c0000005 (first/second chance not available)
UE4Game!UObject::CallFunction()
UE4Game!TStatId::TStatId_NAME_None()
UE4Game!UObject::CallFunction()
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64330 in the post.
3 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.22 |
Created | Sep 20, 2018 |
---|---|
Resolved | Sep 20, 2018 |
Updated | Sep 26, 2018 |