Description

Using the Fill Data Table form CSV File node causes a crash when in a packaged project.

Steps to Reproduce
  1. Create a CSV file
  2. Create a matching struct and data table in the Editor
  3. Create a Blueprint
  4. In the Blueprint add the node "Fill Data Table from CSV File"
  5. Fill in the input pins with the data table and file path
  6. Set the starting level and package the project for Windows x64
  7. Run the packaged game.

Result: The packaged game crashes with a very minimal callstack

Callstack

LoginId:2425c04a4245ea67c3691fbe9144aff0
EpicAccountId:6b50d04f360f4c7587a1171ba17d6a2a

Access violation - code c0000005 (first/second chance not available)

UE4Game!UObject::CallFunction()
UE4Game!TStatId::TStatId_NAME_None()
UE4Game!UObject::CallFunction()

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Duplicate
ComponentGameplay - Blueprint
Affects Versions4.194.204.21
Target Fix4.22
CreatedSep 20, 2018
ResolvedSep 20, 2018
UpdatedSep 26, 2018