If a nativized Blueprint event graph includes a call to a native, BlueprintCallable function that's also marked BlueprintAuthorityOnly, if the Blueprint is nativized, the function will incorrectly be called in the cooked client build at runtime.

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Won't Fix
ComponentUE - Gameplay - Blueprint Runtime
Affects Versions4.
CreatedOct 3, 2018
ResolvedJul 15, 2021
UpdatedJul 19, 2021