User is experiencing an import issue with a 3DS Max 2019 file. Their workflow is as follows and works for all their assets but this one:

  • Original file created in revit 2019
  • Import revit link to 3dsmax 2019
  • Export selected/visible to Datasmith
  • Import Datasmith into UE4.20.2

This was tested and reproduced in 4.19.2 (0.182) and 4.20.3 (4.20E4)

Steps to Reproduce
  1. Download the attached file
  2. Open the UE4 Editor and create a blank Unreal Studio project
  3. Click on the Import DataSmith button
  4. Import the .udatasmith file

Results: Import Error - "Cannot find Static Mesh for Static Mesh Actor..."

Expected: The file imports with no errors

Have Comments or More Details?

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ComponentEnterprise - Datasmith - 3dsMax
Affects Versions4.
Target Fix4.22
CreatedOct 10, 2018
UpdatedOct 14, 2018