Debug Canvas Layer blurry on mobile.

Steps to Reproduce
  1. In level Blueprint setup debug overlays (Stat unit/fps, printstring on tick etc)
  2. Play in editor to verify console commands are working
  3. Deploy to Mobile VR (Go/Gear/Daydream) 

(to repro in 4.20 enable "Debug Canvas in Layer" in Project Settings)

Result: debug layer is blurry / items are located in periphery 

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.
Target Fix4.27
CreatedOct 15, 2018
ResolvedJan 27, 2021
UpdatedOct 13, 2021