Running a packaged game with DX12 will crash on launch every second start and after. If you delete the files with the .ushaderprecache extension that are in the ProjectName/Saved folder the exe starts again, but this has to be done each time.
Working as expected in 4.19 CL# 4033788
Found in 4.20 CL# 4369336, 4.21 CL# 4472090, 4.22 CL# 4481780
This is a regression.
Results:
The packaged project will crash on launch after running and closing it for the first time
Expected:
The packaged project would open
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65474 in the post.