Description

It seems that the first time an animation is played, the character pop into place.

Steps to Reproduce
  • Create an AnimBP and use a Random Sequence Player, setup 2 animations, and shuffle mode checked. 
  • add your blend time to be less than half the time of the animation
  • It does blend correctly in animBP preview
  • Place your character with anim BP set inside a level
  • play in editor
  • the first time of each animations, the blending will not happen. 

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-66090 in the post.

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Unresolved
ComponentAnim - Animation
Affects Versions4.20.3
Target Fix4.25
CreatedNov 1, 2018
UpdatedNov 8, 2019