When packaging a project for Windows, Child Widget Blueprints do not inherit bindings.
Tested in 4.20.3 (CL - 4369336), 4.21.1 (CL - 4567586), 4.22 (CL - 4572453)
Expected: The text from the Child Widget Blueprint would tell the current time
Result: The Child Widget Blueprint does not inherit the Parent Widget Blueprint's bindings
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66681 in the post.
3 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.21, 4.22, 4.20.3 |
Target Fix | 4.22 |
Created | Nov 16, 2018 |
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Resolved | Jan 3, 2019 |
Updated | Apr 4, 2019 |