When setting the DPI Scale Rule to custom and using a named slot the frame rate of the editor will drop while zooming in and out of a widget that uses the widget containing the named slot.
Result: The FPS will continue to drop as the zoom is adjusted
Expected: The Frame rate would remain relatively steady.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66715 in the post.
0 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.19.2, 4.21, 4.20.3 |
Target Fix | 4.22 |
Created | Nov 19, 2018 |
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Resolved | Jan 15, 2019 |
Updated | Feb 12, 2019 |