When setting a C++ class that's derived from CrowdManager as the "Crowd Manager Class", will cause the "Crowd Manager Class" value to be set to "None" when the Editor is restarted.
This issue was reported and tested in 4.21 (CL-4541578). This was reproduced in 4.20.3 (CL-4369336) and Main 4.22 (CL-4586854)
Results: "Crowd Manager Class" is set to None
Expected: "Crowd Manager Class" is set to CustomCrowdManager
Why does the REMOVE method of map container remove elements have memory leaks?
UMG RichText not appear image when packaged
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
Why RevisionControl connect failed in Unreal5.4 but Unreal5.3 success
为什么我的电脑无法安装ue,错误代码一直是IS-IN-BV05,该如何解决
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66794 in the post.