Unexpected behaviour with meshes scaled via BP and exported via .fbx (.obj looks to function as expected)
Confirmed in 4.22 Main CL 4648854
Result: Cube(fromBP) is no longer aligned with other mesh
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67508 in the post.