Description

When converting to spawnable the transform of an actor is not correctly updated if it has an attach track.

Steps to Reproduce
  1. Create a level sequence with a possessable actor
  2. Add an attach track to the actor 
  3. Convert the actor to spawnable

RESULT:
The object will change location, when it should remain in the same place.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.21e2
Target Fix4.22
Fix Commit4667854
Main Commit4705151
Release Commit4862694
CreatedDec 17, 2018
ResolvedDec 18, 2018
UpdatedMay 7, 2020