Description

The user wants to express using the difference between SceneDepth and CustomDepth. However, when r.CustomDepth = 3 (Enabled with Stencil), the expression can not be realized because the SceneDepth and CustomDepth values of the same mesh are different.

This issue can not be reproduced on PC and Android. It only occurs on iOS.

Steps to Reproduce
  1. Open attached project
  2. Launch on IOS

expect : Black screen is displayed
result : White silhouette is displayed

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There's no existing public thread on this issue, so head over toAnswerHub just mention UE-68050 in the post.

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Fixed
ComponentRendering
Affects Versions4.21.14.20.3
Target Fix4.22
Fix Commit4934296
Main Commit4934302
Release Commit4934296
CreatedJan 7, 2019
ResolvedFeb 7, 2019
UpdatedFeb 25, 2019