Description

The user wants to express using the difference between SceneDepth and CustomDepth. However, when r.CustomDepth = 3 (Enabled with Stencil), the expression can not be realized because the SceneDepth and CustomDepth values of the same mesh are different.

This issue can not be reproduced on PC and Android. It only occurs on iOS.

Steps to Reproduce
  1. Open attached project
  2. Launch on IOS

expect : Black screen is displayed
result : White silhouette is displayed

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-68050 in the post.

0
Login to Vote

Unresolved
ComponentRendering
Affects Versions4.21.14.20.3
Target Fix4.22
CreatedJan 7, 2019
UpdatedJan 9, 2019