[Link Removed]

Steps to Reproduce

1. Create a Project from ThirdPerson Template.

2. Add a RigidBody Node to the ThirdPerson_AnimBP and link it with Default State Machine and Final Animation Pose.

3. Create a LevelSequencer.

4. Select the ThirdPersonCharacter in the level and add it to the Sequencer.

5. Right-Click the ThirdPersonCharacter in Sequencer and choose Convert to Spawnable.

The project will crash.

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ComponentOLD - Anim
Affects Versions4.21.2
Target Fix4.22
Fix Commit5260848
Main Commit5260849
Release Commit5260848
CreatedJan 20, 2019
ResolvedMar 1, 2019
UpdatedMay 18, 2020