Steps to Reproduce

1. Create a Project from ThirdPerson Template.

2. Add a RigidBody Node to the ThirdPerson_AnimBP and link it with Default State Machine and Final Animation Pose.

3. Create a LevelSequencer.

4. Select the ThirdPersonCharacter in the level and add it to the Sequencer.

5. Right-Click the ThirdPersonCharacter in Sequencer and choose Convert to Spawnable.

The project will crash.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-68762 in the post.

1
Login to Vote

Fixed
ComponentAnim - Animation
Affects Versions4.21.2
Target Fix4.22
Fix Commit5260848
Main Commit5260849
Release Commit5260848
CreatedJan 20, 2019
ResolvedMar 1, 2019
UpdatedMar 4, 2019